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Old Aug 02, 2007, 02:08 AM // 02:08   #1
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Default Pve warrior build assistance

I am currently going through the prophecies missions doing mission+bonus on all for the title. I am about to start getting towards ring of fire soon and need help as to what build I should use to still do damage to the higher lvl mobs.

I can go axe or sword.

Currently i'm using an axe with the flail, Cleave, dismember, disrupting chop (adrenaline one), executioners, watch yourself and heal sig.

Stats are 9str, 9tac, 12 axe (need to buy axe helmet+ sup rune for wars still).

I plan to cap new elites like eviscerate as soon as I can, still at jungle area soon to go to iron mines and thunderhead etc.

Just wondering if I could get some advice on how to still be effective dps/ semi tank for me+ friend with all heroes.

If it helps any, most of the time we've been using sf eles, monk and then her necro as mm. Later when we get more chars in party size it'll probably be 2 monks, 3sf eles and a mm necro with her as ss.
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Old Aug 02, 2007, 04:20 AM // 04:20   #2
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Eehh... What's to know?
The party's good.
The build's good (I personally prefer Distracting Blow, for the timed activation... better yet, Agonizing Chop works wonders with Dismember, and deals +dmg)
The attributes are fine.

The only thing I'd consider is maybe taking Rush as a speed buff, to chase down stuff if it breaks and runs. Though for RoF missions, you're better off with an interrupt-type skill to help take out them bloody Mursaat monks.

Also, the MM can be dropped in RoF missions, what with the reduced corpse numbers (jade and titans don't leave corpses...). A Mesmer hero, an SV hero, or another number of support damage dealer/disruption roles work well there.
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Old Aug 02, 2007, 08:50 AM // 08:50   #3
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In the Ring of Fire Islands chain, I would rather go one SS and replace the MM. Minions are near useless in Hell's Precipice, since the Titans inflict Burning on everything adjacent to them, and all Minions except for Bone Fiends go melee.

Interrupts are always good, and its always lovely to hear a spell an enemy is casting fail.

From my personal experience, I really don't like using SF in the Island Chain. I would just go with big nuking spells like Fireball, Meteor Shower, Rodgort's Invocation, etc.

I think your build isn't bad, but you might wanna take an Icy Axe or someone with Greater Conflagration and Winter, so you'll deal some... Pretty awesome damage to the Titans.
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Old Aug 02, 2007, 10:51 AM // 10:51   #4
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You're build is pretty good. I'd go with the changes Alex suggested (though it's still usable otherwise) since a mursaat monk boss will make you hate mursaat.

Also drop a MM, most of the enemies you fight don't drop corpses (jade, titans)
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Old Aug 03, 2007, 03:47 AM // 03:47   #5
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Yeah, I will ditch the mm in the fire islands. It is just helpful for now during like iron mines/ jungle areas.

Maybe 3 sf eles with winter interrupt ranger and ss necro would be decent for rof?

Also, I load up all my heroes with leech signet and power drain interrupts so theres always 6 interrupts per hero + my gf's heroes have them too.
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Old Aug 03, 2007, 09:35 AM // 09:35   #6
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Quote:
Originally Posted by MercenaryKnight
Maybe 3 sf eles with winter interrupt ranger and ss necro would be decent for rof?

Also, I load up all my heroes with leech signet and power drain interrupts so theres always 6 interrupts per hero + my gf's heroes have them too.
I think you mean Hell's Precipice
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Old Aug 03, 2007, 11:03 PM // 23:03   #7
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I just mean for the ring of fire (island missions) so all of them. I just get lazy and call it all the rof since it's easier heh.
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